The Living World
The world the table plays in lives in the Codex, catalogued once and kept canon. This is the door into it: what each part of the world means when it is brought to the table. Follow any link to read the full entry; the note beside it is the part that matters in play.
The Peoples
Who sits at the table, and who does not.
The Living World
What grows, hunts, and feeds on Elshore.
The Lands
Where play happens.
Powers and Faiths
Who holds authority, and what people believe.
The System and its Works
The machine the game names openly.
History and Time
The age the table plays in.
Tongues
What is spoken at the table and in the world.
